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C#/C++ Game Developer

Заблоковано
2 500 грн.
 22 січня 2017  Місто: Кропивницький
Вік:36 років
Режим роботи:повний робочий день
Рубрики:

Додаткова інформація

Особисті якості, хобі, захоплення, навички: Arkadium (http://www.arkadium.com) Was hired as a full-time developer and worked on social games for Facebook and Windows 8. Results: "Cooking Mama Friends' Cafe" (ActionScript 3) - social game on Facebook. Was working on most of game parts (rendering, UI, animations, mini-games, server communications, social features, other). "Mahjongg Dimensions Blast" (ActionScript 3) - social game on Facebook. Was working on most of game parts (rendering, UI, animations, mini-games, server communications, social features, other). "Microsoft Mahjong" (C#/.Net) - Windows 8 Game. Was working as lead game developer and tech leader of project. Was working on game architecture design/implementation, most critical and important features implementation. "Microsoft Jigsaw" (C#/.Net) - Windows 8 Game. Was working as lead game developer and tech leader of project. Was working on game architecture design/implementation and all of key features implementation. "Microsoft Sudoku" (C#/.Net/Unity3D) - Windows 8 Game. Was working as game developer. Was working on game architecture implementation and most of key features implementation. "Taptiles" (C#/.Net) - Windows 8 Game. Was working as game developer. Was working during game supporting phase (new features implementation and supporting old ones). Developing core features for all of Microsoft games (including "Microsoft Minesweeper", "Microsoft Solitaire Collection") which were developing by Arkadium. Skybox Was hired as a full-time developer and worked on many things, starting from tools and software to game clients. Developing interactive analytical tools that visualize drill results in 2D (ActionScript 3) and 3D (Java). "Corebox" site: (http://www.corebox.net/) Was involved in development game on ActionScript 3(using Flex) "Bloodline of the Fallen: Anna's Sacrifice". Was involved in development browser MMO game "Moon-a-boom" on ActionScript 3(using Flex). Was working on Game Editor (server scripts updating, server database updating, game resource management system); Was working on Game Client modules (animations, combat, music analysis (battle was based on music rhythms), UI, server communications, and a lot of other game modules); Was working on Server modules, mostly scripts, DB r/w requests and client "to-client" packets preparation(C++/LUA); Game is currently closed. Was involved in development browser MMO game "Disciples Online" on Action Script 3(using Flex). Working on Game Client modules (rendering system, animations, combat, UI, server communications); Game is currently closed. Более 9 лет опыта по созданию игр и приложений на C#, ActionScript 3, Java, C++; Имеется опыт управления командой (Team leading) из 4 разработчиков; Имеется опыт управления разрабатываемого продукта (Technical leading); Коммуникабельный и трудолюбивый; Уровень владения английским - выше среднего;Автоматизирование программных систем, Бакалавр

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