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Дизайнер визуализатор 3d

Заблокировано
1 грн.
 27 июля 2018  Город: Харьков
Возраст:45 лет
Режим работы:полный рабочий день
Рубрики: Дизайн, творчество
Готов к командировкам

Опыт работы

3D Generalist, VR artist, Animator
Many companies in the U.S. Please see https://www.linkedin.com/in/gridtraveler
07.2002 − 07.2018 (16 лет )
https://www.linkedin.com/in/gridtraveler

Образование

Emporia State University
Computer Information Systems, Spanish Language
полное высшее, 07.1998 − 07.2002 (4 года )

Знание языков:

Russian - Профессиональный (эксперт), English - Профессиональный (эксперт), Spanish - Профессиональный (эксперт)

Дополнительная информация

Личные качества, хобби, увлечения, навыки: VR Design, Architectural Visualization, Game Design, AR Design, 3D UI VR Design, VFX, 3D Modeling, texturing, lighting, animation, Working with people, drawing in general and human anatomy, fine art - pencil to paint, sound and music production.

Andrey Shcherbinin

3D Generalist, 3D Environments Designer, VFX Designer, 3D Animator, Motion Graphics Designer, VR UI Designer, Cinema 4D, After Effects, Premiere, Realflow, Zbrush, Unity, Speedtree, Unreal artist. 917-283-0533 gridtraveler@gmail.com New York, NY. US citizen.

Education

Bachelor of Science - Computer Information Systems.

Emporia State University - Emporia, Kansas. 2002

3D VR UI VFX 2D work: https://gridtraveler.artstation.com/projects/3yo0J

Sound design work: https://soundcloud.com/gridtraveler

Linkedin: https://www.linkedin.com/in/gridtraveler

Summary

I’m successful, talented and imaginative 3D / VR / UI & VFX Artist, Designer and Animator passionate for creating stories and interactive experiences, visual effects, 3D experiences, VR UI UX and 3D Environments design, photography and film. I have over 3 years of broadcast design experience, 7+ years of 3D VFX design and artistry, creative, digital environments - I have a confident understanding of digital art processes and the production and technical requirements of CG content development. I have an excellent design aesthetic, knowing what visual quality looks like and how to achieve it. I have excellent communication, time management, presentation skills and work well with multidisciplinary teams. With a solid array of strong interpersonal, organizational, and collaboration skills I’m self-motivated and comfortable with the ambiguity, tight deadlines, 3D VR UI UX VFX workflows. In addition I have a great understanding of 3D content creation for Virtual & Augmented Reality, of passes, and compositing, color correction, and working with sound including creating audio and music.

Experience

Live Nation Entertainment - New York, New York (short term contract)

Freelance VFX VR Cinema 4D Generalist, 3D Animator.

June 2018 - July 2018

Created 3D assets and integrated with live footage, 3D visualizations for Cannes film festival short.

Oath/Yahoo/and Former AOL - New York, New York (full time What to Watch show 2015 and freelance)

Freelance Designer Animator VFX Artist, 3D Animator

December 2015 - July 2018

Designed and animated daily live content graphics for the What to Watch show, both still and animated. Creating style frames and animations for new show segments, and packages. Designed VFX. Creating templates. Conceptualized and delivered key 2D and 3D animations.

Built highly time sensitive daily digital assets - animations, motion graphics, illustrations.

Created animations and vfx including opening titles & lower thirds.

Conceptualizing, 3D Modeling and Animation, motion graphics, rotoscoping, typography, animation, motion/camera tracking, keying, lighting, texturing, data visualization.

Ripple Collective - New York, New York (short term contracts freelance)

Freelance VFX VR Cinema 4D Generalist, Animator, 3D VR Environments Architect

March 2017 - June 2018

Conceptualized, built, lighted, textured and animated 3D environments to visualize blockchain technology. Adobe After Effects, green screen, Cinema 4D, Premiere, video editing, compositing, vfx, 360 VR design and editing. Created 360 3D environments including of Mars surface, created space station, created intergalactic warp speed traveling teleportation modules for 360 VR experience. Created 3D data visualization in for 360 VR environments. Data viz in VR. Created VR content. Conceptualized and built 3D environments, 3D VR Data Visualization, 360 VR 3D sets, 3D assets, vfx, lighting, arnold shader networks, Cinema 4D animations and transitions.

Viacom - New York, New York (full time contract for season 1)

VFX Artist, 3D Animator, Motion Graphics Designer - Comedy Central

August 2017 - December 2017

Created narrative graphics, 3D animations and informational motion graphics in high pressure on-air deadline-oriented environment. Conceptualizing and building 3D animations, including 3d modeling, lighting, texturing, VFX and motion graphics for The President Show

Working in extremely fast pace live tv environment making critical creative direction decisions.

The Molecule VFX - New York, New York (short term contract)

Freelance 3D Generalist, Cinema 4D & Look Development artist (Arnold Renderer)

January 2017 - February 2017

Created the look for photo realistic delivery constructing advanced Arnold Renderer shader networks. Ensured look and feel consistency and built precise animations to deliver the story.

Created 3D scenes for further processing through render farm. Composited, extracted and color corrected EXRs while keeping files and structures organized Worked with most amazing talented and kind people in the world that are a part of The Molecule VFX.

Core Augmented Reality Education (AR VR Startup) - New York, New York (contract)

Creative Director / Virtual Reality UI UX Designer / 3D Sculptor and Animator / VR Artist / VFX Designer / Cinema 4D Generalist / Unity 3D Animator / VR 3D Environments Artist / Lighting TD / Textures TD

March 2016 - March 2017

Built next generation futuristic 3D environments, characters, VR Virtual Reality guide crafts, futuristic technology for HTC Vive and Oculus. Helped to shape Augmented Reality apps.

Constructed full scenes in real- time engine Unity3D including texturing assets in Substance Painter.

Scaled assets from PC platforms (Rift) to mobile systems (Gear VR) while maintaining visual fidelity.

Helped a VR AR startup with visual, creative and aesthetic side of business. Helped to create next generation immersive AR VR experiences.

Created brand new brand presence on the web. Designed this responsive website from scratch www.care4d.com Work included art direction, UI UX design, entire look and feel for both innovation and education websites including the landing page.

Created brand new UI for Care4D mobile app. Created new UI for education and agency websites, created custom art assets and new look and feel for both. Created AR and VR concepts for implementation in Unity engine. Provided creative direction to Unity developers.

Designed this responsive website from scratch as an additional project besides VR projects www.care4d.com

Soho Experiential - New York, New York (short term contracts)

Freelance Animator & Motion Graphics Designer, Cinema 4D Generalist

April 2016 - October 2017

Conceptualizing, 3D Modeling and Animation, motion graphics, rotoscoping, typography, animation, motion/camera tracking, keying, lighting, texturing, architectural visualization, data visualization.

Designing 3D animations and visual effects for Fortune 500 Brands / TV Networks

Bravo Network / Below Deck show - 3D animations, camera tracking, visual effects.

The Macallan whisky brand - 3D animations, visual effects.

McKinsey & Company - New York, New York (short term contracts)

Freelance Animator & Motion Graphics Designer, Cinema 4D Generalist

April 2015 - 2017

Designed branded animations & motion graphics. Designed and edited 360 VR content.

High 5 Games - New York, New York (Full Time)

3D Animator / Visual Effects Engineer / Cinema 4D Generalist

July 2013 - July 2015

Took ideas and still art and brought them to life by creatively animating and applying visual effects. Excelled at 3D Modeling, Texturing, Lighting, Dynamics, Animation, Effects, Cinema 4D, Maya, ZBrush, Vue XStream, After Effects. Conducted R&D and presented new concepts. Experienced in Shotgun and Jira environments.

Created animations that included conversion of 2D assets into 3D by sculpting and texture projections. Built, textured and lighted digital oceans, landscapes, architecture, people, creatures, atmospheres, trees and vegetation, natural phenomenon, particle and special effects, dynamics. Worked with live footage rotoscoping, green screen keying, motion tracking, color correction, color grading. Directed actors.

Freelance - Brooklyn, New York, Wichita, Kansas (short term contracts)

Freelance Animator / Motion Graphics Designer / Sound Engineer / Creative Director / UI UX Designer / Web Designer

January 2002 - 2013

3D Modeling, Animation, Lighting, Rigging, Simulations including medical & human anatomy. Motion Graphics Design for Web,TV, Billboards, Projection Mapping, Interfaces and VR. Product Design including custom 3D jewelry. Projection Mapping & Sound Engineering. Custom Virtual Reality Interactive Environments. Traditional & Digital Illustration & Animation EDM Music Production.

Redesigned Pizza Hut’s BOOK IT! Program website including new look and feel, navigation, summer landing pages, created interactive content that led to increase in traffic. Created user centered interactive digital content that led to program’s growth. Create animated video content that led to increase in audience participation and increase in sales. Generated and turned new ideas into a digital format enabling customer growth.Designed wireframes, prototypes, flow diagrams for financial as well as mainstream applications including ui for children. Applied design principles, balance, light, color and timing. Designed interactive experiences & web banners. Designed of infographics and data visualization. Analysed audience and developed engaging digital content for kids & adults. Interpreted large sets of information into visual and interactive formats. Photographed, filmed, edited, composited + audio edited. Created effective animations (hand drawn, 2d + 3d) Created visual content for various audiences including children. Worked with Kendo UI and Wijmo frameworks. Produced scientific, medical, pharmaceutical animations that included 3d modeling, lighting, texturing, animation, rendering, video compositing, sound design & audio compositing. Worked with HTML5, CSS3, SASS, LESS, Grids, Javascript, JQuery. Sound engineered music including fractal edm. Translated ideas into easy to understand and action ready designs or animations. Created environments, prefabs, 3d objects and textures, prepared states and events for interactivity within Unity environment.



CH Robinson Worldwide, Wichita, Kansas (short term contracts)

Sales executive, 3PL, Logistics management.

January 2002 - 2008
Serviced and growed relationships with multiple assigned accounts; primarily focused on the operational execution of the business of C.H. Robinson. Applied standard operating procedures, key performance indicators, and other account metrics.
Collaborated with account management team, supervisors and managers in forecasting, business planning, and strategy. Participated in face-to-face meetings. Proactively developed solutions for service improvement and operational enhancements. Independently managed, serviced and cultivated customer relationship. Helped develop, participate in and lead business reviews and other customer meetings. Collaborated with team for pricing decisions, the selection of supplier, and timing of shipments. Engaged in budget preparation and lead account activities toward budgeted goals. Sold core products, modes and services. Independently generated new sales revenue by selling nationwide. Created quotes for both customers and carriers. Invoiced customers. Effectively communicated and negotiated internally and externally. Served multiple customers on daily bases. Sold services to senior executives. Stayed competitive, self-motivated. Stayed focused and paid attention to detail for increased accuracy. Multi-tasked in a highly stressful fast paced environment. Worked within a team to support a team. Made time sensitive monetary decisions. Handled incredible amounts of stress - sometimes selling to dozens of accounts at once in real time. Contributed to growth, sales relationship building, and increased financial acumen. Built lucrative lasting business relationships. Dedicated time and followed through. Persistently analyzed complex data sets and problem solved under high pressure. Successfully implemented technology and systems. Proven success collaborating with others to create customized logistics solutions.

Software Hardware Proficiency

Cinema 4D, Octane, Arnold Renderer, ZBrush, After Effects, Premiere Pro, Final Cut, Houdini, Substance Painter, Substance Designer, Unity, Unreal, Turbulence FD, X-Particles, Trapcode Suite, GenArts Sapphire Suite, Daz Studio, Photoshop, Mari, Vue, PFTrack, Nuke, RealFlow, SpeedTree, Poser, Fusion, Adobe Creative Suite, Fl Studio, Omnisphere, FabFilter Suite. Mac OSX & Windows, Jira, Shotgun.

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