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Bio
I started to get interested in game development at the age of 14, where I slowly transitioned from game
design to making games myself. Inspired by 'Half-Life 2', I've grown passionate about understanding
the intricacies of game development and creating engaging experiences. My journey through
programming languages and game engines, coupled with a leadership role in a collaborative team, has
honed my skills and ambition in the field.
Skills
C# (started from version 6), .NET Technologies: WinForms, WPF, MAUI, Blazor, ASP.NET, Game
Engines: Construct 2, Unity, Software: Visual Studio, JetBrains Rider, VS Code, Windows Terminal, Git,
Languages: Ukrainian (Native), English (B2), Japanese (Beginner), Databases: MySQL, PostgreSQL.
Experience Team Leader & Project Manager, Self-managed Team (No specific period)
Managed a dynamic team of developers and artists, leading to the creation of 4 games, with each
project taking 3 days to complete. Spearheaded the development of tools now integral to our
workflow, while fostering collaboration and support among peers in the game development
community.
Collaborator & Tool Developer, Independent Projects (Ongoing)
Contributed to various projects by providing expertise and developing tools that enhanced productivity
and creativity within the game development community.
ICPC Olympiad Participant, International Collegiate Programming Contest (No specific period)
Participated in the International Collegiate Programming Contest (ICPC), demonstrating problemsolving skills and the ability to work under pressure in competitive programming challenges.
Education Bachelor of Science in Computer Science, UzhNU (2021 -Present)
Pursuing a degree focused on software development, game development, and the application of .NET
technologies in game design. Actively engaged in projects and coursework that refine my technical
skills and understanding of game mechanics.
Graph Theory Course, UC San Diego (Coursera) (No specific period)
Completed a course on graph theory, acquiring deep insights into mathematical structures that are
pivotal in optimizing game design and development processes.
Подписаться на рассылку новых резюме: "Unity c# в Ужгороде"