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During that period i was taking part in developing:
Platform for smart house remote control “SmartHouse”.
Project Description:
Smarthouse is a cross‑platform client‑server application for controlling smart house devices remotely.
While using this application, users may remotely open/close windows, tap in the bathroom, turn on/off all electronic devices, all lights in the house, or kitchen cooker.
In case of any unexpected situation, such as: fire/smoke scenario, flooding scenario, Client devices send HTTP request to server that fire/smoke or flood was detected. After that the server does specific evaluation, and does some actions.
Project Role:
Intern Unreal Engine & Objective‑C Developer.
Responsibilities:
Requirements analysis and clarification;
Estimation tasks;
SCRUM Master;
Setting Up HTTP requests in UE5 for communication smart house level objects with Server DB;
Changing world level for adding correct animations of opening windows and garage door;
Creating and developing Blueprints for interaction with Windows, Garage doors, electronic devices, lights and triggering smoke and flood scenarios;
Visualizing client Client/UI interaction with Server DB;
Connecting each level object with each object in server DB with live‑tracking their statuses.
Simulating working electronic devices sounds and images;
Code development and bug fixing;
Client‑Server communication testing;
Tools & Technologies used in project:
Unreal Engine 5.1, Cmake, POCO library, Dear ImGui, Conan, C++17/20, OpenGL, REST API,
Postman, Git, BASH, Xcode 12, Objective‑C, CocoaPods.
Project Link:
gitlab.com/lv731/smarthouse
Підписатись на розсилку нових резюме: "Junior C++ developer в Львові"